Week 5

After spending quite a bit of time researching different projection-mapping software, and comparing pros and cons (including what would be feasible on a student budget!) I have settled with ISADORA 3.

Isadora (first publicly released in 2001) is an award-winning digital media software used for the interactive design and control of live performances and installations – created by Mark Conigilo of Troikatronix.  According to Alexander Nantschev, a passionate advocate for Isadora since 2012, “It is the fastest entry point for designers or artists wanting to learn video projection mapping and video tracking for dance, theatre, opera or to build interactive designs with custom interfaces for VJ gigs, film, solo performances, gallery installations, commercial projects and more.”

In comparison to other software, Isadora’s price was relatively low, and I was able to obtain a 50% discount on a year's subscription as a student. Shoutout to technical support teams who respond to emails and inquiries quickly! Now that I have the program fully installed and activated on my device, I’ve been able to start playing around with the basics of the software such as importing media and understanding different out-put options. ISADORA 3 has a help-view in the bottom right corner of the software window which I’ve found incredibly useful so far – it’s essentially a built-in manual that provides tips and tricks as you move your cursor through different areas of the program. Talk about user-friendliness!

Fortunately, there are a large number of free, accessible, tutorials available through the Troikatronix Youtube channel, which breaks down the many features of the software ranging from beginner to advanced levels. I have started working my way through the video tutorials which have been incredibly informative and easy to follow. There are truly endless possibilities with this program, and I am excited and hopeful to be jumping into the world of digital contemporary art. 

Photo by Isak Vaillancourt. Learn Isadora 3: Series featuring software creator Mark Conigilo.

Projection as a tool for activism #2

〰️

Projection as a tool for activism #2 〰️

Guerilla Projection is a well-known tactic for organizers and activists across the globe. With a single high-powered projector, the side of a building can be transformed into a massive canvas to bring attention to social issues which affect marginalized communities.  Unlike a traditional banner drop, projections can move, change, and incorporate interactive elements. It is a powerful tool that can shine a line on the opposition. Also, projections can alter power dynamics. Protest signs are tiny, in comparison to large buildings owned by transnational corporations however with the use of large-scale projections on buildings – the playing field is more leveled. Small voices become large and ultra-visible. 

An example that I would like to highlight this week is an action titled “Urban Screens” (translation) which served as a response to the presidential elections in Peru, in 2016. Peruvian dissidents used video projections in urban spaces to counter election propaganda used by the Fujimori regime.

References

Castillo, L. A. (2018, March 15). Pantallas Urbanas (Elecciones presidenciales - perú, 2016). Ánima Lisa. Retrieved April 18, 2022, from https://animalisa.pe/pantallas-urbanas/pantallas-urbanas-2/















Previous
Previous

Week 6

Next
Next

Week 4